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Infect your game with this brand new Designer Booster Pack designed by father-and-daughter team Matt and Colleen Leacock! Make your copy of Blank unique, and be inspired in brand new ways as you try to save the world! Age 6+, 2-6 Players, 10 Minutes.

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How to Play

Blankdemic Still

Combine this brand new Designer Booster Pack with a fresh copy of Blank, or mix it with a copy you already own! The game basics remain the same - match colours and numbers until you get rid of all the cards in your hand - but now there’s a Blankdemic-flavoured twist! Brand new ways to win the game have been designed by Matt and Colleen, and new Role Cards will give you special advantages to beat your opponents. There are new Keywords, Display cards, Epidemics and even Legacy elements in this brand new expansion - and everything will inspire you to create a whole new way to play your favourite card game!

Matt Leacock Speaks!

Blankdemic was first announced at Gen Con 2018 - check out Matt’s thoughts on the brand new expansion here!

Play Experience

Blankdemic offers the same accessible gameplay experience that has delighted thousands of gamers, but adds a unique twist to how players will approach things. With an entirely new set of Rule Cards offering different ways to win, it’s no longer a matter of just getting rid of all your cards - someone else could be planning to throw down a series of Epidemics that will ruin your plans! The all new Role Cards draw inspiration from Matt’s co-operative classic, and will direct winning players to come up with new ways to bend the rules in their favour. The first few Disease cards found in the pack will bring new actions to perform or force opponents to take more penalties - 

but what new trials and tribulations will you come up with when you Infect Your Game?

Share Your Experience

No matter what social media you prefer, you can be sure that sharing your new cards using #blankrules will get you noticed! We share our favourite cards regularly, and love to hear from folks who come up with amazing Rule Cards and fantastic Game Effects. We’re sure that Blankdemic will bring a whole new range of players to the table and can’t wait to see what you all create!

Why is this a Game with HEART?

Blank has always been a game with a focus on creativity which gives players the opportunity to act as game designers themselves. Having Matt and Colleen on board as our first Booster Pack Designers has shown us just what can be done with the game’s systems, and we’ve loved working alongside them to spin Blank in a whole new direction. Not only do we hope that Blankdemic will inspire a wide variety of brand new cards as people set about making their decks unique, we’re also delighted to announce that each copy sold will help the Leacock’s chosen charity, Doctors Without Borders / Médecins Sans Frontières.  The charity provides international humanitarian medical aid in conflict zones and countries ravaged by disease. 

Find out more about the work they do by visiting http://doctorswithoutborders.org

"My wife Donna and I have been supporting Doctors Without Borders for years because we believe in the work they do, respect the fact that they prioritize their projects according to need irrespective of race, religion, or political affiliation, and appreciate the fact that 90% of their funding is from private donors. We donate at least 5% of the design royalty I receive from Pandemic to MSF and 100% of the design royalty for Blankdemic will go directly to MSF on top of the donation by Hub Games for every unit sold!" Matt Leacock

The Brains Behind This Game

These are the people involved in creating this game and what they wanted to say about it

Colleen, Game Design and Illustrator

"It was fun taking Blank’s simple engine and exploring all the different possibilities it offers. I also enjoyed sketching the artwork for the cards."

Matt, Game Design

"I had a great time brainstorming all the different ways we could expand on Blank with Colleen. The trickiest bit was trying to add a layer of strategy while being limited to only a few sentences per card!"

Rory, Game Development

"Since we first pubished Blank, I've wanted to showcase the many ways you can 'make it your game'. Colleen and Matt have done just that with their quirky take on Pandemic. The fact that we are also supporting Médecins Sans Frontières is the icing on the cake."  

Winnie, Graphic Design

"Finding the balance between the Blank brand and infecting it with a little bit of Pandemic was a fun challenge. The stickler was making sure not to over-design so players can re-create anything we add.” 

Downloads graphic


Head to our Downloads page for a copy of the BlankDemic basic rules in all our currently published languages.